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YDR Animation Maker
Load a skeleton-based YDR prop, keyframe its bones on a timeline, preview the motion in 3D, and export the animation together with a registered prop package for FiveM or single-player.
How it works
- 1Drop a skeleton-based .ydr with an optional .ytd and existing .ycd.
- 2Select any bone and add translation, rotation, or scale keys on the timeline.
- 3Scrub or play the timeline to inspect the animation on the drawable.
- 4Export a raw .ycd, a FiveM resource, or a prop addon dlc.rpf.
Frequently asked questions
- Which YDR files can be animated?
- The drawable must contain a skeleton with bone tags. Static YDR files without a skeleton cannot receive bone animation tracks.
- Are embedded textures supported?
- Yes. Embedded YDR textures load automatically, and an optional external YTD overrides textures with matching names.
- What is included in the FiveM download?
- The resource contains the normalized YDR, optional YTD, generated YTYP, YCD, manifest, README, and commands that spawn and animate the prop.
- Can I continue an existing animation?
- Yes. Drop a YCD with the YDR. If it contains multiple animations, choose the clip you want to edit.