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Create Vehicle Livery

Make a vehicle livery for GTA 5 and FiveM by painting straight onto a projected UV atlas with a live 3D preview. Use brush, text, image, and AI paint tools, then export a PNG, YTD, or a ready-to-install dlc.rpf wired for SET_VEHICLE_LIVERY.

How it works

  1. 1Drop a vehicle .yft (and its .ytd) to load the model and unwrap its UV atlas with a 3D preview.
  2. 2Paint the livery with brush, eraser, text, and image layers, or generate artwork with the AI texture panel.
  3. 3Watch every stroke update live on the 3D vehicle and adjust the projected or template UV chart.
  4. 4Export a PNG, a rebuilt YTD, or an addon dlc.rpf (FiveM and RAGE:MP zips also available) for SET_VEHICLE_LIVERY.

Frequently asked questions

Is the vehicle livery maker free?
Painting your livery and exporting a PNG or YTD on gtax.dev is free. Packaging an addon dlc.rpf, FiveM zip, or RAGE:MP zip, and AI artwork generation, use tokens. You sign in with Discord to use the tool, with no install required.
Does it run in my browser?
Decoding, painting, and YTD/dlc packing all run locally in your browser through WebAssembly. AI artwork generation runs on our server, so that step uploads your prompt and workspace image.
Does it work for FiveM?
Yes. You can export an addon dlc.rpf, a FiveM resource zip, or a RAGE:MP server zip, all ready to apply with SET_VEHICLE_LIVERY.
What files do I need and what can I export?
Drop a vehicle .yft and its .ytd, then export a PNG, a YTD texture, or a packaged dlc.rpf, FiveM, or RAGE:MP build.