YFT LOD Optimization

Tune GTA V and FiveM fragment assets (.yft) for runtime efficiency by generating the missing MED, LOW, and VLOW LODs. Vertex-clustering decimation builds lighter distance models from your high-detail fragment, with ratio sliders and a live textured 3D preview.

How it works

  1. 1Drag and drop a .yft, and optionally a matching .ytd; the shared vehicle textures load automatically for the preview.
  2. 2The fragment decodes locally and the optimizer rebuilds the missing MED, LOW, and VLOW levels by vertex-clustering decimation.
  3. 3Use the ratio sliders to set how much detail each distance model keeps and check the LOD badges and 3D preview.
  4. 4Download the optimized _lod.yft with the generated LOD levels added.

Frequently asked questions

Does the YFT optimizer run in the browser for free?
The fragment is decoded and decimated locally in your browser, so your .yft files never leave your device and there is nothing to install. Previewing and generating the LODs is free; downloading the optimized .yft requires signing in with Discord and uses tokens (or is included with a subscription).
Does this work for FiveM vehicles and props?
Yes. It targets GTA V and FiveM fragment assets that ship only a high LOD, adding the lighter distance models that cut runtime cost.
Do I need Blender to add LODs?
No. The decimation runs in the tool and writes the new LOD levels straight into the .yft, so no Blender or external 3D software is required.
Are all YFT versions supported?
Standard YFT fragments are fully supported. Gen9 (v171) files can be previewed, but LOD generation for them is not yet available while the Gen9 write path lands.