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Generate missing MED, LOW, and VLOW LODs for a GTA V or FiveM clothing drawable dictionary (.ydd) without Blender. Vertex-clustering decimation builds simpler distance models from your high-detail mesh, with per-level ratio sliders and a live 3D preview.
- Runs in your browser
- Free to start
- No credit card
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YDD LOD Generator
Generate missing MED, LOW, and VLOW LODs for a GTA V or FiveM clothing drawable dictionary (.ydd) without Blender. Vertex-clustering decimation builds simpler distance models from your high-detail mesh, with per-level ratio sliders and a live 3D preview.
How it works
- 1Drag and drop a .ydd (or .ydd.xml), and optionally a matching .ytd so textures show in the preview.
- 2The high-detail mesh decodes locally and rebuilds the MED, LOW, and VLOW levels by vertex-clustering decimation.
- 3Drag the MED, LOW, and VLOW ratio sliders to choose how much detail each distance model keeps and watch the 3D preview update.
- 4Download the optimized _lod.ydd with the generated LOD levels baked in.
Frequently asked questions
- Do I need Blender to generate LODs?
- No. The tool decimates your high-detail mesh in your browser and writes the LOD levels directly into the .ydd, so no Blender or 3D software is needed.
- Does it run in the browser and is it free?
- Yes. LOD generation runs locally in your browser, so your .ydd files never leave your device. Decoding, generating LODs, and the 3D preview are free; you sign in with Discord, and downloading the optimized .ydd uses tokens (or is included with a subscription).
- Does this work for FiveM clothing?
- Yes. It is built for GTA V and FiveM clothing drawable dictionaries that ship only a high LOD, adding the medium, low, and very-low models the engine expects at distance.
- What files does it accept?
- Binary .ydd files and .ydd.xml exports, plus an optional matching .ytd so the 3D preview can show the correct textures.