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Build GTA V shell interiors
Open a browser-based shell builder for GTA V and FiveM interiors. Choose a grid size, select bundled structural YDR pieces, hover individual grid sides, and place doors or walls into a live Three.js scene.
How it works
- 1Set the shell grid rows and columns.
- 2Choose a door-wall, wall, long-wall, or half-wall piece from the bottom browser.
- 3Hover a grid side to preview the placement side in green.
- 4Left-click to place the selected piece into the Three.js scene.
Frequently asked questions
- Is this a full shell export workflow?
- This MVP focuses on interactive side placement in the browser. Saving, exporting layouts, floors, undo, and prop-limit tooling are planned outside this iteration.
- Does it run in the browser?
- Yes. The bundled YDR files are fetched from the site and decoded locally in your browser for placement in the Three.js scene.
- What shell pieces are included?
- This builder iteration exposes side-placeable door walls, walls, long walls, and half walls from the bundled shell-creator asset pack.
- How does placement work?
- Each physical grid side is shared by adjacent cells. Hovering snaps to the nearest side segment, and clicking an occupied side replaces the piece already there.