Build your own FiveM uniform pack

Updated 2026-07-23

EUP is the well-known community clothing collection, and servers that use it need to follow its licensing. But if what you want is uniforms for your departments, you do not need anyone else’s pack: designing your own addon clothing gives you exactly the branding you want and no licensing questions, and it all works in the browser.

Your own pack versus EUP

  • EUP: a large ready-made collection, third-party, with its own licensing terms for servers.
  • Your own pack: addon clothing you build once and own outright, with your server branding on every piece.

Technically they are the same thing: clothing meshes (.ydd) plus textures (.ytd) registered for the freemode peds. That means the same tools cover both.

Design the uniforms

  1. 1Open the cloth customizer with a base clothing piece (shirts, jackets, and pants all work).
  2. 2Paint the base colors, then drop your department patches and name tapes in as image layers and position them on the 3D preview.
  3. 3Save texture variations per rank or unit: same mesh, different texture, exactly how the game handles uniform variants.

Design once, recolor per department: duplicating a finished texture and shifting its colors takes minutes and keeps the whole pack consistent.

Package and install

  1. 1Add the finished pieces to the clothing pack builder and assign component slots and texture variations.
  2. 2Build the addon pack and drop it on the server like any resource.
  3. 3In game, the pieces appear in the clothing menus your framework uses; players select them like stock clothes.

Badges and insignia that should sit on skin rather than fabric (unit tattoos, for example) are the tattoo creator’s job; it packages those as a tattoo pack alongside your clothing.

Frequently asked questions

Can I use EUP textures as a starting point?
Only within what the EUP license allows for your server; that is between you and its terms. Building your own textures from scratch avoids the question entirely.
Do custom uniforms work with freemode characters?
Yes. Addon clothing registers against the freemode peds, which is what roleplay servers use for player characters.
How many texture variations can one piece have?
Multiple variations per piece are supported, which is the standard way to do ranks: one mesh, one texture per rank.
Do I need Photoshop for the patches?
No. Patches and logos import as image layers in the cloth customizer; any PNG works.

Tools used in this guide

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